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Head inside the complex and take a left, walk all the way over to the elevator, and ride it down to the ground floor, now make your way around to the gaping hole with the spiral staircase, we don't need to worry about the bell guarding it. Now that we're immune to the effects of the bell (thanks to our slightly less than alive status) we don't have to switch off the lights in this area, meaning our pursuers won't even know that we're here! VERY IMPORTANT be sure to throw yourself on the fire to enter the starlit cove dreamscape, instead of just sleeping by the fire. Once dropped off over the other side, ride the river all the way down to cinder isles, and head inside the tower that contains the dreaming room. Hop on the raft lazily floating in the middle of the reservoir, we're going to need it so that we can be lifted up and over the dam. Outer wilds echoes of the eye walkthrough archive#Archive #3: Cinder Islesīack in the real world, head for cinder isles by jumping into the river and drifting over to the reservoir. VERY IMPORTANT be sure to hop into this archive's elevator, and ride it up to the top before riding it back down again, since riding the elevator down is what counts as a visit.Īfter this, jump into the water once more to wake yourself up. Hop down the rocks, over the small bridge and up the stairs to the projector. We'll fall below the world, into the underground cavern where all the archives are located, the only one we have access to in this state is the shrouded woodlands archives, head there, it should be the place to the left of the large tower looking structure. When you're in the tunnel, and the endless canyon unloads behind you, jump off the boat. Once across, use the elevator to head down to the pier, summon a boat and ride it into the tunnel. When we arrive in the endless canyon a second time, head out the normal exit, and head right, we're going to cross the invisible bridge to the other side again. Once back in the real world, go right back to sleep again. Once in the archives, jump into the water to wake yourself up. (I put my lantern on the projector once I got here just to be certain that it counted as a visit, however this isn't necessary, since riding the elevator down is what the game counts as a visit). Head across the invisible bridge, and down the elevator to the archives. Use the path around the back of the elevator to easily get to the bottom floor of the main building, at the bottom of the stairs head straight, you'll get chased by a stranger as you pass through the doorway where the mural used to be, but don't worry, it's scripted. Once at the totem, head to the far right side of the cliffs to cross the invisible bridge that leads towards the elevator down to the pier. ![]() ![]() This will alert the strangers, normally you would sneak through the pitch black building, but instead we're going to head back through the painting, out the exit, and turn right towards the totem that activates the bridge when lit. Upon waking up in the endless canyon, head upstairs and look to the painting second from the exit on the left, we can jump straight through this paining giving us a shortcut to the totem light we need.īlow it out, and it will turn off all the lights in the main building. Once in the archives, jump into the water to wake yourself up.When arriving at the stranger, use the secret lab's hole in the hull entrance so we have access to an artefact right away, and so we can get straight to the hidden gorge dreaming room. (I put my lantern on the projector once I got here just to be certain that it counted as a visit, however this isn’t necessary, since riding the elevator down is what the game counts as a visit). ![]() Use the path around the back of the elevator to easily get to the bottom floor of the main building, at the bottom of the stairs head straight, you’ll get chased by a stranger as you pass through the doorway where the mural used to be, but don’t worry, it’s scripted. ![]() This will alert the strangers, normally you would sneak through the pitch black building, but instead we’re going to head back through the painting, out the exit, and turn right towards the totem that activates the bridge when lit. Outer wilds echoes of the eye walkthrough how to#READ: Outer Wilds How to Fix Random Stuttering Issueīlow it out, and it will turn off all the lights in the main building. ![]()
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